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The sims game series
The sims game series










the sims game series
  1. #The sims game series series#
  2. #The sims game series mac#
  3. #The sims game series windows#

Seven expansion packs and two deluxe editions with exclusive content were released. The game used dimetric projection and featured open-ended simulation of the daily activities of one or more virtual persons ("Sims") in a suburban area near SimCity.

#The sims game series windows#

Developed by Maxis and published by Electronic Arts, it was released for Microsoft Windows on February 4, 2000. The Sims was the first game in the series. Wright took ideas from the 1977 architecture and urban design book A Pattern Language, American psychologist Abraham Maslow's 1943 paper A Theory of Human Motivation and his hierarchy of needs, and Charles Hampden-Turner's Maps of the Mind to develop a model for the game's artificial intelligence. Wright has stated that The Sims was actually meant as a satire of U.S. The directors at Electronic Arts, which bought Maxis in 1997, were more receptive- SimCity had been a great success for them, and they foresaw the possibility of building a strong Sim franchise. When Wright initially took his ideas to the Maxis board of directors, they were skeptical and gave little support or financing for the game. Replacing his home and his other possessions made him think about adapting that life experience into a game. Game designer Will Wright was inspired to create a "virtual doll house" after losing his home during the Oakland firestorm of 1991 and subsequently rebuilding his life.

the sims game series

#The sims game series series#

The Sims series is part of the larger Sim series, started by SimCity in 1989. Each successive expansion pack and game in the series augmented what the player could do with their Sims. Players can either place their Sims in pre-constructed homes or build them themselves.

the sims game series

The player creates virtual people called "Sims," places them in houses, and helps direct their moods and satisfy their desires. The games in the Sims series are largely sandbox games, in that they lack any defined goals (except for some later expansion packs and console versions which introduced this gameplay style). The franchise has sold nearly 200 million copies worldwide, and it is one of the best-selling video game series of all time. The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts.

#The sims game series mac#

The NVIDIA GeForce FX series is unsupported under Vista.Microsoft Windows, Mac OS, PlayStation 2, GameCube, Xbox, Game Boy Advance, Nintendo DS, PlayStation Portable, Java ME, BlackBerry OS, Bada, PlayStation 3, Xbox 360, Wii, Nintendo 3DS, macOS, PlayStation 4, Xbox One, iOS, Android, Windows Phone Graphics settings can be lowered to improve performance. Integrated chipsets such as the ATI Xpress and the NVIDIA TurboCache variants may default to settings that are higher than what would be optimal for them. Standalone cards that are installed in vanilla PCI slots (not PCIe or PCIx or AGP), such as some GeForce FX variants, will perform poorly.

the sims game series

Laptop versions of these chipsets may work, but may run comparatively slower. This game will not run on PowerPC (G3/G4/G5) based Mac systems, or the GMA 950 class of integrated video cards.ATI X1600 or Nvidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100.2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent.Intel Integrated Chipset, GMA 3-Series or above.At least 6.1 GB of hard drive space with at least 1 GB of additional space for custom content and saved gamesįor computers using built-in graphics chipsets under Windows, the game requires at least:.128 MB Video Card with support for Pixel Shader 2.0.The Sims™ 3 Minimum Hardware Requirements












The sims game series